Archive for the ‘Art’Category

Atomolink & a contest announcement

I was cruising Flickr today, checking the number of hits my Shadowrun-themed Lego minifigs got over the last 24 hours (717 so far, thankyouverymuch), and found myself looking for pulp covers. I found this great issue of Fantastic Story Magazine from November 1952:

The cover art is by Earle K. Bergey, and while it’s not as wild or fantastic as I usually like, it really stuck with me. Mostly it’s how the rocketship plowed into the planet like a lawn dart, no crumpling, no debris. But that’s what I love about pulps — maybe the planet is soft? Yeah, that’s the ticket — it’s soft, made of living tissue, and that’s why the tentacles are attacking the stranded crew. It’s just a defense mechanism.

And that’s why I’m a pulp sci fi fan, and why I wanted to make Cosmic Patrol! Take one sweet piece of art and bam! — adventure!

 

CONTEST ANNOUNCEMENT!

We ran a contest for writing/art spots in the next Cosmic Patrol book, Into the Cosmos. It ended Dec. 1 and took me a long time to pick the winners out—all the entries were amazing. That said, they are chosen and I’ll be announcing the winners this week. I just have to wrap a fews things up before I can send out the omniwave communique.

18

12 2011

Atomolinks: The Metal Horde

It doesn’t get much better than this! The cover from Imagination’s June 1954 issue features “Slaves to the Metal Horde” by Milton Lesser (aka Stephen Marlowe, see last Atomolink).

The cover has everything you could hope for in a sci fi pulp: distressed woman in torn clothes, fantastical robot threatening her and an awesomely intriguing title. It doesn’t take much effort to see how you can create a game scenario based on the art.

18

06 2011

Art Development…What Style For Cosmic Patrol?

Sorry I missed getting up a post last week…but I’ve been down with pneumonia, so hopefully you’ll forgive…starting to dig my way up from sickville and one of those catch-ups is to post a development blog here.

Art…I’ve written a lot about art over the years…in fact over the last several months I provided a very in-depth series of blog posts covering the full scope of developing art for an entire project; the BattleTech sourcebook Handbook: House Liao. Obviously I’ve no intention of being that in-depth here.

Read the rest of this entry →

11

06 2011

Atomolinks: On the Inside

Sabotage on Sulfur Planet

When you start talking about pulp science fiction magazines, many people immediately mention the classic, colorful, lurid covers of the era – and rightly so. The astounding cover art is what really make the pulp era memorable, even for those of us that weren’t alive at the time (like me!). But what many people forget about is the interior art which, while generally black and white line art, could be just as excellent.

The World Thinker

I was happy to stumble upon a set by Flickr user “Doc Mars.” While the set features art from Jack Vance stories, it’s a wonderful example of pulp scifi art in general – both cover and interior art.

Check it out, you won’t regret it.

06

09 2010