For me, the one aspect of publishing a new role-playing game book that took the most getting used to was actually getting feedback. I figured from the outset that Cosmic Patrol would probably be a love-it or hate-it book. While the rule set has some hallmarks of traditional RPGs, it lacks a lot of their crunch. Focusing hard on a really cool setting and story-driven mechanics isn’t for everyone, and I was fine with that.
Still, I was incredibly nervous when the Cosmic Patrol Core Rulebook released at Gen Con 2011. Working on games like Shadowrun, BattleTech and Leviathans is great and I take a lot of pride in those products, but this was totally my own idea and that scared the crap out of me. Thankfully, many folks really liked the game and some great reviews started rolling in.
The biggest honors by far were being on the shortlist for the 2012 Origins Awards and being nominated for the Best Game Ennie Award. We didn’t win, but man, what an honor! I’m still shocked, to be honest.
And now for something completely different…
Last week I promised I’d talk about the upcoming Cosmic Patrol adventure book, The Moon Must Be Ours. I’m pushing that to next week, sorry. Instead I wanted to ask a quick question: What other genres/themes would work with the Cosmic Patrol rule set?
I’ve been scribbling notes for a fantasy-themed world called Goblin Patrol, where the players are goblins stuck in an adventurer’s world. In one awesome Cosmic Patrol review from Idle Red Hands, they played a 1970s funk version called Soul Patrol. What are your ideas?